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Players generally put on weapons such as a sword or the crow to fight in combat systems. The "Karate Fight" seems to be epoch-making because it is a weapon by bare hands. Please confirm characteristics and differences of weapons every type in specifications list.

Karate for DCS2/CCS/XRPS typeC

Karate for DCS2/CCS/XRPS typeC

L$1700

The characteristic of "typeC" is composition from classical and traditional skills of karate.You can enjoy classical karate fighting, that is possible only in Second Life.

Karate for DCS2/CCS/XRPS Hybrid 2009

Karate for DCS2/CCS/XRPS Hybrid 2009

L$2700

"Hybrid 2009" is made from popular skills included in three editions "Karate Fight","Karate type K","Karate type S". And the function that players can turn off combat mode and sound effects is equipped.

Karate for DCS2/CCS/XRPS typeS

Karate for DCS2/CCS/XRPS typeS

L$2880

Super high level skills are included in this weapon. Those skills are told in legends and those jumping skills are very rare.

Karate for DCS2/CCS/XRPS type K

Karate for DCS2/CCS/XRPS type K

L$2500

This weapon consists of the skill used by K1 and kick boxing such as a low kick or a knee kick. Combination skills consist of low kick and punch are actual.

Karate Fight for DCS2/CCS/XRPS

Karate Fight for DCS2/CCS/XRPS

L$2500

Players can use popular 10 karate skills such as roundhouse kick, front kick, combination skill and jumping skills.

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